AI Insights · Timothy · April 2022
Performance of Top 5 2D Cartoon Games on Unified Platform in Austria in Q1 2022
Discover the performance trends of the top 5 2D cartoon games in Austria during Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw some interesting trends in the performance of the top 5 2D cartoon games on a unified platform in Austria. Here's a detailed look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Coin Master from Moon Active experienced a steady increase in weekly downloads, peaking at around 1.4K in the week of January 24. The game's weekly revenue started at $246K at the end of December 2021 and saw a decline, reaching approximately $139K by the end of March 2022. Weekly active users fluctuated, beginning at 33.1K and ending at 30.8K.
Clash of Clans by Supercell showed consistent weekly downloads, with a peak of nearly 2.9K in the last week of March. Weekly revenue saw significant fluctuations, starting at $137K, dipping to about $53K in late February, and then recovering to $102K by the end of March. The game maintained a strong active user base, peaking at approximately 262K in the final week of March.
Slotpark Casino Slots & Games from Funstage GmbH had a varied performance. Weekly downloads peaked at 2.5K in early January but generally remained below 1.3K for the rest of the quarter. Revenue showed a downward trend from $96K in mid-January to around $52K by the end of March. Active users remained relatively stable, averaging around 6.2K throughout the quarter.
Hay Day, another hit from Supercell, saw weekly downloads peak at nearly 5.9K in the last week of March. The game’s revenue fluctuated, starting at $65K at the end of December, dipping to $33K in late March, and peaking at $73K in late January and February. Active users increased steadily, reaching a high of 217K by the end of March.
Finally, Candy Crush Saga by King maintained consistent weekly downloads, averaging around 3.1K, with a notable dip to 1.8K in mid-March. Revenue showed minor fluctuations, ranging from $44K to $59K, and active users remained strong, peaking at 57K in late February.
For more detailed insights and data, visit Sensor Tower.